01About Me
Systems Engineer with deep experience in complex technology environments, spanning embedded hardware, multimedia pipelines, robotics, and aerospace avionics. Proven expertise in airborne camera gimbals, real-time mission mapping software, laser/LIDAR systems, and custom PCB design. I am a self-motivated problem-solver who combines low-level systems fundamentals with modern software architecture to deliver field-ready solutions.
02Professional Experience
Systems Engineer · Trakka Systems
- Architect and develop real-time mission mapping software and operator interfaces using C++, Qt/QML, and CMake.
- Engineer low-latency digital video streaming and multimedia processing pipelines using GStreamer, FFmpeg, and hardware-accelerated encoding.
- Develop and maintain embedded gimbal firmware and custom microcontroller bootloaders for airborne optical and searchlight systems.
- Lead international and domestic technical customer demonstrations, system integrations, and field trials.
Integrations Engineer · SHOTOVER SYSTEMS
- Traveled globally writing drivers under pressure and configuring avionics systems for Law Enforcement, Military, and Fire applications.
- Prototyped, designed, and put into production high-end handheld controllers featuring POE, STM32, and NVIS lighting.
- Prototyped a helmet-mounted 6DOF tracking sensor system using C++ and Linear Algebra.
Engineer (SW/HW) · Areté Associates
- Built end-to-end laser designator interface & automation software suite synchronizing with embedded systems.
- Developed Data Science solutions in Python, including CUDA C++ Object Detector & Tracker Algorithms.
- Solved electrical/optical challenges in R&D, prototyping custom circuits alongside PhD-level team members.
Research Assistant · Dessau Quantum Materials ARPES Laboratory
- Developed & refactored Python code controlling two-axis mirror actuator to maintain laser targeting.
- Implemented Raspberry Pi system to capture & submit lab device data to Grafana server.
03Technical Sandbox
04Highlighted Projects
Custom microcontroller hardware and firmware integrating Ultra-Wideband (UWB) peer-to-peer ranging, accelerometer motion tracking, and real-time microphone FFT sound visualization on an LED matrix display.
Low-latency peer-to-peer MIDI networking system built with WebRTC and PeerJS for real-time distributed hardware synthesizer and controller synchronization.
A 3D geospatial visualization interface built with CesiumJS for displaying and interacting with STANAG 4609 KLV metadata streams.
Custom multimedia pipeline elements and utilities in C++ for demuxing, hardware-accelerated transcoding, and routing low-latency video feeds.
A custom compiler written in Python that converts Python 3.10 into x86_64 (x64) assembly using an entirely custom backend.
A high-performance HTTP Proxy Server written in C supporting multiple concurrent clients, intelligent caching, and connection prefetching.
05Education
University of Colorado Boulder
B.S. Electrical and Computer Engineering / Computer Science